Post by senan90 on Dec 24, 2019 17:26:45 GMT
So last Christmas I bought a Vita after praise from its dedicated fanbase which finally enticed me to give it a try. At first I was blown away by the Vita and was astonished by the power of this system. So far so good. I downloaded the must-own titles such as Persona, FFX, and grabbed an old classic such GTA Liberty City Stories.
As the weeks went by I looked at the other games such as Tearaway and Wipeout and I noticed the signs of flaw from this system. Firstly, it's weird to play games like Killzone Mercenaries and Uncharted Golden Abyss on the go, and the controls aren't as precise as I wanted them. I know the PSP had first party titles that were "big", but they were always well paced such as playing one mission of VCS and then pausing to come back later. Okay, this is subjective I know, but in terms of ergonomics, it was a strain to play KillZone in a tiny environment. I let that slide, but after more digging the Vita's library is really lacking, there's lots of JRPGs and Visual Novels, and they aren't even fun to play on the go.
So I had to get some PS Classics; oh yeah that's right, inferior ports that are poorly emulated, because unlike Microsoft, Sony sucks at emulation, and still won't bother giving their customers quality assurance despite not learning their lesson from the PS mini fiasco. Also get this, I only learned on arrival that the Vita allows one account per user, so no logging into US/JP accounts and getting exclusive region games. Well, you can, but it requires getting another storage card. Speaking of which, these things are ridiculously expensive, meaning you'll most likely settle for one with a relatively low capacity and as such will have you swapping out games somewhat often.
Then there's the way the Vita handles Saved Data. The saves aren't handled separately from the game data, meaning if you delete a game, the save goes with it. The way they intend for you to backup Vita games is to transfer the entire game, which can be upwards of four gigabytes, to either a PS3, PC, or a PS4. Oh, wait, no, my mistake. The PS4 isn't compatible with the Vita, so, yeah, despite them trying to pass the Vita off as a peripheral for the PS4, you can't actually connect the two. So, you need either a PC or a PS3 on hand.
To compensate for the incompatibility with the PS4, there's cross-play (cross save, whatever), and get this, not all games are compatible, so if you have Axiom Verge on the Vita and made it far, you can't load your progress on the PS4. Stupid, right? Finally, Remote Play is just a gimmick, if you thought playing the first party Vita titles was a strain, don't even bother playing RDR2, mind you, it's so scaled down you can't even see.
Anyway, It's not surprising the console failed miserably considering how little they seemed to have cared about their investment. Shame. I sold my Vita 2 months ago.
As the weeks went by I looked at the other games such as Tearaway and Wipeout and I noticed the signs of flaw from this system. Firstly, it's weird to play games like Killzone Mercenaries and Uncharted Golden Abyss on the go, and the controls aren't as precise as I wanted them. I know the PSP had first party titles that were "big", but they were always well paced such as playing one mission of VCS and then pausing to come back later. Okay, this is subjective I know, but in terms of ergonomics, it was a strain to play KillZone in a tiny environment. I let that slide, but after more digging the Vita's library is really lacking, there's lots of JRPGs and Visual Novels, and they aren't even fun to play on the go.
So I had to get some PS Classics; oh yeah that's right, inferior ports that are poorly emulated, because unlike Microsoft, Sony sucks at emulation, and still won't bother giving their customers quality assurance despite not learning their lesson from the PS mini fiasco. Also get this, I only learned on arrival that the Vita allows one account per user, so no logging into US/JP accounts and getting exclusive region games. Well, you can, but it requires getting another storage card. Speaking of which, these things are ridiculously expensive, meaning you'll most likely settle for one with a relatively low capacity and as such will have you swapping out games somewhat often.
Then there's the way the Vita handles Saved Data. The saves aren't handled separately from the game data, meaning if you delete a game, the save goes with it. The way they intend for you to backup Vita games is to transfer the entire game, which can be upwards of four gigabytes, to either a PS3, PC, or a PS4. Oh, wait, no, my mistake. The PS4 isn't compatible with the Vita, so, yeah, despite them trying to pass the Vita off as a peripheral for the PS4, you can't actually connect the two. So, you need either a PC or a PS3 on hand.
To compensate for the incompatibility with the PS4, there's cross-play (cross save, whatever), and get this, not all games are compatible, so if you have Axiom Verge on the Vita and made it far, you can't load your progress on the PS4. Stupid, right? Finally, Remote Play is just a gimmick, if you thought playing the first party Vita titles was a strain, don't even bother playing RDR2, mind you, it's so scaled down you can't even see.
Anyway, It's not surprising the console failed miserably considering how little they seemed to have cared about their investment. Shame. I sold my Vita 2 months ago.