Post by Lord Death Man on Sept 9, 2019 19:56:31 GMT
The Hulk, more than anything, wants to be left alone. Who knows what TiH's roided up monstrosity wants. No one ever calls out the opening scene where a mild-mannered scientist suddenly becomes a parkour master and evades a spec-ops team.
I think they kind of hint at Hulk wanting to be alone in TIH also because he always runs off to be alone once he takes out the threats or annoyances as they maybe, but they could have done a better job showing that I guess, but Hulk in the MCU after than not so much.
Sticking closer to the source material isn't a positive or a negative imo but then if you love the Hulk comics and that stuff then yeah that would be a positive, it's still a subjective rather than objective issue though.
As for Parkour Banner in TIH I don't think him having learned that after what several years being chased fails to make sense, he isn't just a mild mannered scientist, he's a gamma fuelled time bomb of rage running for years from the US government makes sense he'd try to learn how to scarper effectively, especially in a place he has been at for some time.
My issue is how does he learn to do that? like too much excitement and adrenaline can set Hulk off right also not just anger, so how did he effectively learn to parkour without setting Hulk off several times by failing? kind of the same complaint but not quite.
I use the term mythology to describe specific thematic landmarks and character traits we've come to know and appreciate about the characters.
The Hulk's birth is a traumatic event which he tries to make sense of with his limited intellect. All he can do is return to the site of the blast looking for answers that aren't there. That's fucking sad, man. In the Hulk mythology, there is a bomb and a runaway teenager. Both films jettison Rick Jones (needlessly), but Hulk 2003 at least acknowledges the bomb metaphorically. When I say "mythology," I'm referring to key supporting characters, events, landmarks and themes that define the character. It doesn't have to be a panel for panel recreation, but there are key elements that should be included.
Bruce Banner became the Hulk because he was trying to save someone else. Hulk 2003 uses an anonymous proxy in that capacity. The character, whose name I've forgotten assuming it was ever mentioned, quickly recedes into the background after the accident. That was a missed opportunity, IMO. Rick's guilt and Banner's heroism are defining aspects of the Hulk's origin.
The Incredible Hulk, as a film, simply has no vision. It has no sense of history or place (in the context of the character). It is superficial in its depiction of the Hulk and his heroics. You could have easily swapped out the villain and hero, and it could have ALMOST been another superhero movie altogether.
Hulk 2003 fails at many things but, at least it tries to get at the psychology of the creature, and the trauma that resulted in its creation. TiH is just one long episode of the 70s TV series.
The parkour thing was just poorly-thought-out filler. It makes zero sense. It would have been more in line with the character if Bruce used guile and not Captain America-level gymnastics to evade the (highly touted) spec-ops team. Seems like Ruffalo didn't inherit any of Norton's dexterity despite them both playing the same character.
I know a lot of people enjoy TiH, and I have nothing against them. I'm also unlikely ever to be one of them. All that film was good for in my mind was MCU worldbuilding (which I feel people mistake for a good Hulk movie). It was serviceable at best.

