It seems like producer/writer/director Paul W.S. Anderson wanted to recreate the experience of watching the RESIDENT EVIL series, since the setting, the atmosphere and the cast would change from time to time... except that he crammed it all into 1 movie. The end result is MONSTER HUNTER which, despite being so disjointed, is consistently boring and unimaginative. I've never played the video games it's based on, so I watched gameplays on YouTube in preparation. While I don't know the entire lore (not only did I only choose videos about the mainline installments, but I also only chose videos that last between 15 and 50 minutes), I got the gist of it. The player must go to certain areas to collect raw meat for their village. Since "monster" has a negative connotation, I was shocked when I noticed that a lot of them don't attack you if you don't attack first. Some don't do anything at all to defend themselves! It's cruel! And don't tell me that's how it is in real life too. Hunters make sure they only have to shoot once. They don't swing a bladed weapon repeatedly. To be fair, maybe in the subsequent levels, the player encounters creatures that are evil by nature. Either way, the scenery and the music score had a light-hearted epic fantasy vibe, which the movie doesn't even try to recreate. I won't spoil the ending, but I will say that it's one of the worst sequel baits I've ever seen! "Oh, let me guess, Vits: The conflict is resolved, the heroes celebrate and then another story is set up in a tacked on way, right?" No, it's worse! The set-up isn't for another story; it's for the rest of the current story! There's no resolution! Look, even if you don't want your heroes to achieve their main goal until the final chapter, they still need to accomplish something. Just because there's a big baddie for the entire franchise, it doesn't mean each installment can't have an antagonist that the heroes can defeat. It's important to show an epilogue where the heroes reflect on what they've been through, so the viewer can feel that it's the end of a part of their journey. Or that the real journey is about to begin. The details are up to the storytellers. Just don't pump the brakes out of nowhere!
I don't think Paul Anderson should ever be allowed to make another video game movie adaption ever again. Outside of the first Mortal Kombat movie, he has consistently butchered everyone of this video game to movie adaptions. He also has this ridiculously irritating habit of forcing his girlfriend (Milla Jovovich) into a leading role by creating a brand new character instead of just using one of the existing characters from the game. It's almost like he's simply using these movies as a vehicle to prop up his girlfriend and the story and lore behind the game/movie is added as an afterthought.
He also has this ridiculously irritating habit of forcing his girlfriend (Milla Jovovich) into a leading role by creating a brand new character instead of just using one of the existing characters from the game. It's almost like he's simply using these movies as a vehicle to prop up his girlfriend and the story and lore behind the game/movie is added as an afterthought.