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Post by onethreetwo on Jan 31, 2023 6:46:06 GMT
PS2 sold 155 million consoles. PS3 sold 87 million. 56% of what the PS2 sold. Almost half of the people that owned a PS2 were like, nah I'm good. Why was that?
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Hnefahogg
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Post by Hnefahogg on Jan 31, 2023 11:07:07 GMT
The PS2 sold so well because it had a built-in DVD player. It also continued to live on into the next generation as a family console with stuff like SingStar and Guitar Hero. It was the Nintendo Switch of its day.
The PS3 had a high launch price which put many people off and gave it a slow start, and was hard to develop for which turned many third-party developers to the Xbox 360. Nevertheless, the PS3 was quite successful of its generation, outselling the 360.
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Post by mstreepsucks on Jan 31, 2023 13:38:44 GMT
Maybe, just maybe because it wasn't a huge step up from the ps 2. So many didn't feel the need to buy one.
There's a good chance I'm wrong.
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Post by MooseNugget on Feb 2, 2023 17:11:08 GMT
PS2 sold 155 million consoles. PS3 sold 87 million. 56% of what the PS2 sold. Almost half of the people that owned a PS2 were like, nah I'm good. Why was that? Wasn't the PS3 way more expensive? I got an Xbox 360 instead of the next Playstation at the time to play Mass Effect.
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The Lost One
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Post by The Lost One on Feb 3, 2023 15:03:26 GMT
The Wii factor probably played a part. This was the fun console that appealed to casual gamers. Meanwhile the 360 was successfully branded as more mainstream than the original Xbox which was sold as a a sort of PC/console cross that didn't appeal to many. PS2 just didn't have that competition.
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Post by lowtacks86 on Feb 11, 2023 17:05:18 GMT
The PS2 was a huge cultural landmark at the time. The PS1 was already a huge succcess (it sold way more than N64 and helped bring in older audiences) so expectations were high. The graphical leap from PS1 to PS2 was HUGE (compare Metal Gear Solid 1 to Metal Gear Solid 2, it's not even close). It really completely changed gaming experience. It also had a DVD player, which was still kind of a new thing at the time. On top of that Xbox was still kind of new, so Microsoft wasn't able to suck as many sales away from them at the time.
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senan90
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Post by senan90 on Feb 24, 2023 18:54:01 GMT
The year 2000 was a different time, many people had held out for the PS2 because Sony earned their trust unlike Nintendo and Sega, and it was the cost-effective way to own a DVD player. Sony kept pumping out a variety of genres such as quirky Japanese deep cuts, 3D action platformers, action adventures, horror, racing, open-world sandbox, and sports titles to compete with Microsoft.
The PS3 had a poor start because of its disastrous marketing (E3 in 2006) and its small selection of mediocre launch titles. Microsoft had already got a year's start and foothold ahead of Sony with the 360, attracting the casual gamer (those who owned PS2s) with its online multiplayer, features, and expansive library. Performance was another thing, earlier PS3 third-party games ran at 30fps making Bayonetta unplayable which was more the reason to stick with Microsoft. In the end, Sony had to rebrand the console and do an unofficial reboot. The new slim model was sleek and attractive, and by the time of its launch, Sony started regaining popularity with some well-received exclusives such as Uncharted 2 and Infamous. At the end of its lifecycle, Sony more or less caught up with Microsoft with overall sales, though citation is needed.
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