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Post by Deleted on Sept 2, 2017 0:06:49 GMT
It seems like when u encounter a boss in modern games it's always like: then you have to fight it differently than other enemies. I think it should be better if you just fight it the same way, except harder? Like why don't they just make it like the previous emenies except harder?
It's like, they always have to make it stupid and what not. And therefore it ruins the experience.
I dunno if that just sounded like non sensical nonsence or if I AM on to something? Well, i'll let you decide.
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Post by binaryvegeta on Sept 3, 2017 9:51:25 GMT
FromSoftware still know how to do epic boss fights.
and Furi
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Post by PreachCaleb on Sept 4, 2017 14:46:28 GMT
Definitely not onto something new.
The point of boss fights is to face a new challenge. Not the exact same thing you've been fighting for the entire level.
Plus, it's nothing modern. You couldn't defeat Bowser like all the other enemies.
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Post by Deleted on Sept 16, 2017 6:02:43 GMT
Definitely not onto something new. The point of boss fights is to face a new challenge. Not the exact same thing you've been fighting for the entire level. Plus, it's nothing modern. You couldn't defeat Bowser like all the other enemies. Why do you think that's the point though? Because all modern games do that? I'm arguing that it could be similar to the way you fight enemies only more tougher, that's all i'm saying.
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Post by PreachCaleb on Sept 18, 2017 13:00:04 GMT
As I said, it's not a modern game invention. Games have been doing that for over 30 years.
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